Brevity Codes
Brevity codes are used to keep communication brief and concise while delivering as much information as possible.
See below some of the more commonly used TAC-C2 Brevity Codes.
|
Code |
Meaning |
|
ABORT |
Cease action or terminate the attack prior to weapons release or event or mission. |
|
ALPHA CHECK |
Request for confirmation of bearing and range from aircraft to described point. |
|
ANGELS |
Height of FRIENDLY aircraft in thousands of feet from mean sea level (MSL). |
|
AS FRAGGED |
Unit or element will be performing exactly as briefed or scheduled. |
|
AZIMUTH |
A picture label describing two GROUPS separated laterally. GROUP names will be referenced by cardinal directions |
|
BASE [+/- number] |
Reference number used to indicate such information as headings, altitude, fuels, etc |
|
BINGO |
Prebriefed fuel state needed for recovery. |
|
BOGEY DOPE |
Request for information on indicated or closest GROUP in bearing, range, altitude, and aspect (BRAA) format (with appropriate fill-ins). |
|
BREAK [direction] |
Perform an immediate maximum performance turn in the indicated direction (default is a 180-degree turn). |
|
BUSTER |
Fly at maximum continuous speed |
|
CLEARED TO ENGAGE |
Clearance to fire on designated GROUP or target. |
|
COMMIT |
Intercept the GROUP(S) of interest. NB: Does not indicate authority to release weapons |
|
CONTACT |
Sensor information at the stated position. |
|
DECLARE |
Inquiry as to the ID of specified track(s), target(s), or correlated GROUP. Responses may include: FRIENDLY, BOGEY, BANDIT, HOSTILE, NEUTRAL, UNABLE, CLEAN, or FURBALL. |
|
FADED |
Sensor data is lost on GROUP or CONTACT |
|
FAKER |
A FRIENDLY track acting as a HOSTILE for exercise purposes. |
|
GORILLA |
Large force of indeterminate numbers and formation of unknown or non-friendly aircraft. |
|
HOME PLATE |
Home airfield or ship. |
|
ID |
1. Directive call to identify the target or track 2. (type) ID is accomplished, followed by type |
|
JOKER |
Fuel state above BINGO at which separation, BUGOUT, or event termination should begin. |
|
JUDY |
Aircrew has taken control of the intercept and only requires situation awareness information; controller will minimize radio transmissions. |
|
KNOCK-IT-OFF |
Cease all air combat maneuvers, attacks, activities, or exercises (training use only). |
|
MERGE(D) |
FRIENDLIES and targets have arrived in the visual arena. |
|
NO JOY / BLIND |
Aircrew does not have visual contact with the TARGET or BANDIT. Opposite of TALLY. |
|
PEDRO |
Combat search and rescue helicopter. |
PICTURE |
A request to provide information pertinent to the mission in a digital bullseye format unless briefed otherwise. |
|
SNIFF [type] |
Passive sensor indication of a radar emitter. |
|
TALLY |
Sighting of a target, non-friendly aircraft, or enemy position. Opposite of NO JOY. |
|
TARGETED |
Fighter has acquired assigned GROUP and has assumed responsibility for it. |
|
WINCHESTER |
No ordnance remaining. |
|
EMBELLISH |
(UK MMATM Term Only). A codeword signifying that an Aircraft is prepared to act as a target for fighter interception. |
Descriptions of Airborne Tracks
The following descriptor codes will be used to identify TRACK(S)/GROUP(S).
|
Code |
Description |
|
FRIENDLY |
A positively identified FRIENDLY aircraft, ship, spacecraft, or ground position |
|
BANDIT |
Positively identified as an enemy in accordance with (IAW) theater ID criteria. The term does not imply direction or authority to engage. |
|
BOGEY |
A CONTACT whose identity is unknown |
|
STRANGER |
CONTACT not involved in the exercise (Used only in Training) |
|
HOSTILE |
A contact identified as enemy upon which clearance to fire is authorized IAW theater rules of engagement (ROE). |
|
NEUTRAL |
A positively identified aircraft, ship, or ground position whose characteristics, behavior, origin, or nationality indicate it is neither supporting nor opposing FRIENDLY forces |
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